Seaglass Foundry

Forged For Speed. · Refined by Craft.

Announcing ForgeGIS, our flagship release — a GPU-accelerated geospatial library and native MCP server, written entirely in Java.

Flagship · ForgeGIS

GPU-accelerated geospatial compute, for the agent era

220 user-facing operations across 11 categories. 218 callable by AI agents through a native MCP server.

ForgeGIS runs raster, vector, hydrology, visibility, spectral, ML, and point-cloud workloads on the GPU through Java-side compute kernels — and exposes 218 of its 220 operations to AI agents through a native Model Context Protocol server. Distributed as pure-Java Maven artifacts with no first-party native code, no GDAL native bindings, and no separate native install step — GPU dispatch is via the JOCL OpenCL bindings (JNI bridge bundled in the JOCL JAR).

As of May 2026, the only commercially-supported GPU-accelerated geospatial MCP server we have been able to identify. Watch the unedited 52-op demonstration vs GDAL — methodology biased against us.
220 / 11
operations across 11 geospatial categories
218 / 220
agent-callable through native MCP
14×–40×
multi-stage pipeline speedup vs GDAL CLI

What we make

Seaglass Foundry builds a small number of things, carefully — GPU-accelerated developer libraries for technical workloads where speed and correctness both matter. Our two shipping products are ForgeGIS (geospatial compute, our flagship) and SwingToPDF (vector PDF output from Java Swing). We also maintain Worldwind Reforged, a community modernization of NASA's WorldWind — released as open source under our Cannonforge banner to give back to the WorldWind community.

Also from the foundry

Our other shipping library, alongside ForgeGIS.

Developer Library

SwingToPDF

True vector PDF output from Java Swing components

Convert any JComponent tree into genuine vector PDF. Text stays selectable, graphics stay sharp, and file sizes stay small. Built on Apache PDFBox.

Java 17+ · AGPL-3.0 or commercial · v1.1.0
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Open-source contribution

Giving back to the WorldWind community

Worldwind Reforged is our modernization of NASA's WorldWind — not a commercial product we ship, but a community contribution maintained under our Cannonforge banner. We modernized the toolkit for Java 17+, shader-based rendering, and a clean Maven build, then released the work openly so the WorldWind community can keep building on it.

Open Source · Cannonforge banner

Worldwind Reforged

A modernized Java 17+ build of NASA WorldWind, given back to the community

Shader-based rendering, GPU-accelerated surface shapes, full Maven build, and backwards compatibility with the original WorldWind Java API — a drop-in modernization for anyone still building on WorldWind. Source and releases on GitHub under our Cannonforge banner.

Java 17+ · Open source · Community maintained
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Work with us

Licensing questions, evaluation access, partnership inquiries — we read every email.

rich@seaglassfoundry.com